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Mega Man : Origin of X Part III Plans and Goals

Posted by BallinSNN122 - August 23rd, 2013


Hey!

I've started putting the planning process and am organizing a personal "bill of details" of sorts listing what I need to work on before I start animating. I've been scouring the web for custom sprites, remixed music and such from my favorite games, and am currently getting ready to put the set pieces together.

Though it has its flaws, I thoroughly enjoyed how the action came out in #2, and am planning to build on it. I still rewatch portions of it, especially the end!

I don't mind giving away some details, so I'm glad to announce that Protoman, Vile, and some "new" characters (like the swordmaster who taught Zero) will be debuting in #3. I'm excited for all of these characters because they bring an added layer of creativity to the battles I design.

Look forward to an expanded set of battle animations for Zero, and better cinematography during battles. I have jotted down notes of how I want a few of the battles to be presented, and I'm confident I can present them exactly as I envisioned them. If they come out smoothly, it should be something all Mega Man fans will enjoy greatly.

School has started, but I'll be able to put aside time to work on this. I won't do a demo this time around, but I'm thinking that the movie should be of equal or greater length than #2.

Have a great one!

2B


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